Thursday, April 24, 2008
A Guy's Opinion on Female Characters in Video Games
Wednesday, April 23, 2008
The 50 Greatest Female Characters in Video Games
Whatever he claims, his pros and cons are filled with terms such as "easy on the eyes, nice outfit" or "outfit could use some work" aka less of it perhaps?
Sure, these female characters may be able to kick some butt but why does Lara Croft have to have a size double F chest? This topic has already been brought up on the blog by Brenda but I'd like to reiterate..what do female gamers think about these female characters? Let us know!
Are they really strong? What is your ideal female gaming character? What would she look like? Do? Act? Say? How would she be compelling?
Tuesday, April 22, 2008
Female Characters in Games
I found this Game Trailers video on Youtube that talk about their top ten women in gaming. In order to make the list “these ladies of the pixel had to be hot and empowering”. I guess you can’t break all stereotypes. As this clip shows, women characters in games has definitely changed from being the damsel in distress (though we still see this) to the independent strong woman who is just as powerful as any man. Yet while this clip portrays strong, independent female characters, most of these characters, with the exception of one or two, are scantily dresses and have voluptuous bodies. What kind of message do you think this gives to younger girls playing these games? They use to be exposed to the stereotype of the weak females but now that that stereotype is somewhat resolved, they are faced with this image of what it means to be an attractive woman. In my opinion, based on the characters I saw in the clip, there should be more characters like #3 on the list: AlyxVance (Half Life Two). “Alex’s charm lies not just in her looks but in her personality and intelligence. Alex is the whole package. She may not end up on the pages of Maxim but she ‘s one of the more empowering representation of women in video games.”
Rockband Interview Part I
I went to a videogaming event on Saturday, April 11th at the Bentley Student Center Pub. I decided to go because it would be good research for our media project. And plus, maybe I could play too. I came ready with a digital camera and a tape recorder, ready to interview any girls that I see playing. However, I half expected it to be an all guys party, with the girls only there to watch their boyfriends playing. When I got there, the pub was already filled with a majority of guys who frequently come to the pub to participate in events held by the Bentley Gaming Organization. I only saw one girl who was interested in playing. After I approached her and asked her permission to interview, we sat down and started talking about gender differences. Caitlin had decided to come to the pub tonight and play Rock Band. Her response was that she had nothing to do that night and plus she loved playing Rock Band. She loves Rock Band because it's a good way to socialize with her friends and it was a fun game to play. Caitlin described herself as an amateur player, someone who doesn't play more than one time a week. She also believed that there is a difference in skill level between female videogamers and male videogamers. Male videogamers according to her, are more skilled and more likely to play videogames because videogames are geared towards guys. I brought up the Xbox controllers and asked her if she ever had difficulty using them. She agreed that she did have frustrations playing Xbox because the two joysticks were hard to swivel and control. Often, she’d stop playing an Xbox game because the controllers were too hard to think about and still focus on the game. An example of this is Halo 3 where she’d have to use one joystick to control walking and another joystick to control the angle of the perspective. Overall, she enjoyed playing games but felt that guys and girls were on different levels. This is due to guys being able to play a lot more.
I was hoping to find a female videogamer who considered herself intermediate to advanced. I wanted to get a variety and get their perspectives on gender differences. However, the interview from Caitlin reaffirmed my theory that there is a gender difference in videogaming. What she said followed what I thought about videogaming as well. See previous post (http://mc399v2.blogspot.com/2008/04/my-favorite-games.html ).
Thursday, April 17, 2008
Benefits of Gaming from a Girl's POV
More on this issue later.
Some Benefits of Gaming
Videogames are a positive influence not only on society but on physiology too. I’m going to start with the physiology. There have been a few scientists that had done research on how videogames affect “visuomotor skills.” They showed that videogames resist distraction better, more sensitive to the information in peripheral vision, and ability to take in information and analyze it quicker. They said that action games are good training material because you don’t focus on just one object; you have to focus on multiple things happening at the same time.
Videogames for society are a positive because they are pieces of art. There are games awards for graphics, story, game play, and other categories. They are becoming more like film. Most of the people that you see on the credits for a game are those that you would see in film; cast, producer, music supervisor, art director, casting director, et cetera. Many games are basically interactive movies that might take in upwards of 20 hours to complete.
Also videogames can help people learn. They can enhance problem solving, like Tetris. People can pick up and play at any level of skill, but it takes time to master. There have been many books that have been written on the subject of videogames and learning. One such book, written by James Paul Lee, What Video Games Have to Teach Us About Learning and Literacy, talks of how we need to tap into videogames to help teach our children. He says, “We don't often think about video games as relevant to education reform, but maybe we should. Game designers don't often think of themselves as learning theorists. Maybe they should. Kids often say it doesn't feel like learning when they're gaming - they're much too focused on playing. If kids were to say that about a science lesson, our country's education problems would be solved.” In a nut shell we need to utilize videogames not only for entertainment, but for education too.
WikipediaWhat Video Games Have to Teach Us....